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Mathew McCurley

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Two Bosses Enter: Season 4 preview

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In Two Bosses Enter, WoW Insider's series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title.

Two Bosses Enter's season finale was a big win for dungeon boss design, with End Time's Murozond beating out the rest of the Hour of Twilight 5-man instance bosses and even some of the Dragon Soul raid bosses, thanks to the Raid Finder. The WoW Insider community connected with an all-around fun fight that wasn't as punishing as some of the other fights in the 5-man heroic tier but made for epic moments and an important climactic battle. Murozond and his unique mechanic will have a lot to say going forward with encounter design, I would imagine, as this whole set of 5-mans has been remarkably successful, for the most part. Sorry, Arcurion.

Now that we've got season 3 tucked away, it's time to ponder the future, looking forward toward a brighter and more peaceful tomorrow. Sadly, that tomorrow isn't looking so bright or peaceful, with the Horde and the Alliance preparing to descend upon the lost continent of Pandaria, bitter rivalries and hatreds newly reignited. With war comes heroes from every faction, giving us plenty of cannon fodder for Two Bosses Enter.

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Filed under: Two Bosses Enter, Mists of Pandaria

Breakfast Topic: Meet Windrider Traffic Commander Joruk Stonejaw

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Many of you don't know about Windrider Traffic Commander Joruk Stonejaw, one of the vital members of the Orgrimmar Flight and Safety Administration. No, you can't look him up on Wowhead. I mean, you could try, but you won't find him. I made him up.

Born in Orgrimmar and working in his father's salvage shop, Joruk dreamed of the sky every spare moment he had. When the Horde went to Northrend, Joruk went with it. When he returned from battle, Garrosh Hellscream commanded Horde soldiers from the front to transition back into a state of readiness. Joruk, proven on the battlefield, was tasked with overseeing the wyvern operations and highway high above The Drag.

Eventually, Joruk made himself indispensible. Soon, every wyvern and windrider schedule was passing past his desk. Five headaches and three delegations later, Joruk's new position of Windrider Traffic Commander was instated. If you've ever flown out of Orgrimmar, be it by airship, zeppelin, windrider, or flying machine, Joruk Stonejaw has seen your name on paperwork.

Make up your own WoW character. Go.

Filed under: Breakfast Topics

The Queue: Happy Mother's Day

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley (@gomatgo) will be your host today.

Call your mom -- she wants to hear from you.

@ConMoro on Twitter asked:

geographically, are mop zones large? or just average size but packed with interesting things to see?

The zones in Mists of Pandaria are large and spacious. In fact, I was very much impressed with how many open spaces there are and just ... How do I put this? Running room? I liked the sprawl of Hillsbrad and the expanse of Arathi. Big zones are good, and Mists of Pandaria has got some pretty big, sprawly zones. When Blizzard first discussed the zone layout, I immediately hoped for more Dragonblights, since I'm the only person who apparently loves large zones with disparate stories found all over them. Or not!

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Filed under: The Queue

Mists of Pandaria Beta: Goblin Glider proves engineering is still the best profession

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My love of engineering is no secret. Engineering is the best profession in WoW, period, as measured by the only scale that matters: awesome points. We've seen some new head pieces coming in Mists of Pandaria, but there really has not been a huge amount of engineering news. Well, that's all changed now that the Goblin Glider engineering enchant has been introduced.

What's the Goblin Glider? This new enchant attaches the Mists of Pandaria version of the Flexweave Underlay (whose update was oddly missing from Cataclysm) that looks to only use a handful of easily obtainable materials. The real kicker with this new slow-fall cloak is that it's got a built-in Nitro Boost that periodically pushes the player forward through the air. What this means is that you've got periodic forward momentum for 30 seconds of slow fall with the ability to steer your character 360 degrees. Not only is this the coolest new escape tool for engineers, it makes WoW base jumping about 900 times cooler.

I am really excited to get my hands on the new engineering stuff, and it's great to see the best profession in the game getting some love. Let's see more, Blizz!

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

Addon Spotlight: GTFO revisited

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Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

If you asked me back in 2009 if GTFO would become one of the most widely used, universally loved, and iconic addons in World of Warcraft's history, I would have laughed you out the door. You see, not standing in bad things was the ultimate test to see if you were ready for the big boy leagues. Sartharion and his three drakes brought a whole new meaning to the phrase "if you stand in the bad, you're losing DKP."

World of Warcraft made standing in stuff a staple game mechanic for boss fights and player spells and abilities. A common thread presents itself -- Blizzard took potentially clunky boss and game design and made it more accessible. Boss design used to be a mix of larger and stronger versions of regular mobs, like in the EverQuest planes, or unique mobs that would have some awesome new NPC abilities or even steal a player ability or two, like in the EverQuest planes. WoW might not have done it first, but the game sure did make it pretty and varied.

For every action, there is a reaction, and for every good thing to stand in, there are a hundred more bad things. Standing in bad things has become the joke of the era, culminating in Wrath of the Lich King with the ultimate send-off to positional and location-based mechanics -- heroic-mode Shadow Traps. GTFO's alarms and bells would echo down the sheer icy cliff walls of Arthas' monstrous fortress, the angry screams and painful sighs of adventurers falling to their deaths, the alarm not even finishing its full playback.

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Filed under: Add-Ons, AddOn Spotlight

The Lawbringer: 7 tips on holding the security line

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Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, and esoteroic topics that slip through the cracks.

Data breaches cost a lot of money, consumer satisfaction, and trust. In the MMO world, the trust that exists between the game's developer and the player is a tricky relationship to navigate and extremely fickle. Any number of wrong moves or postures can turn your profitable subscription MMO into a public relations nightmare forced to turn the wagon around mid-trip. Security compromises a large part of that MMO trust.

Blizzard has had its fair share of security issues and trust problems between the players and itself. As the first MMO to have to battle hackers and not just gold farmers to the scale present in WoW, Blizzard had to invent its own way to do business in the world as it was -- an insecure place dominated by gray-market gold sellers and account hackers looking to sell to an eager, ready-to-spend playerbase. While WoW isn't the astronomically large service that some others affected by recent and notorious hacks are, it serves as an example of one of the big guys in the industry doing their best to navigate a minefield.

Greg Boyd and Gary Kibel wrote an article for Gamasutra discussing seven steps to improved security in the online and gaming space. After reading over the article, I felt that many of the points discussed had Blizzard and WoW-specific analogs and real-world examples that might shed some light on the security concerns still out there, what WoW has accomplished in the MMO security space.

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Filed under: Analysis / Opinion, The Lawbringer

Mists of Pandaria Beta: Item upgrade strings surface

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Two interesting new client strings were unearthed early this morning on MMO-Champion related to the elusive item upgrade system that Blizzard has yet to completely flesh out for players. Valor points are changing their focus in Mists of Pandaria, to be used as a way to upgrade existing gear rather than being used to buy all-new pieces. This new system has yet be comprehensively explained, and these new client strings are our first hint at the system's actual implementation.

The basic understanding of the item upgrade system is that justice points will be used to purchase the first pieces of gear from vendors, and valor points will be used to turn that gear into better gear. What this hopefully means is that rather than having two vendors selling the same items with different stats, we can have a justice vendor who sells you items and then upgrades them via some interface dealie with valor points. Hopefully, the number of vendors decreases, because right now it's sort of a pain.
ITEM
  • ITEM_UPGRADE - Item Upgrade
ITEM_UPGRADE
  • ITEM_UPGRADE_DESCRIPTION - Use your valor points to upgrade a weapon or piece of armor that is level 375 or higher.
Honestly, I've been under the impression that Blizzard itself still had the system in flux, so anything being said about just wasn't set in stone. Now, with new client strings and references to upgrading your raid items, it looks like the system is closer to completion.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Raiding, Mists of Pandaria

Mists of Pandaria Beta: Incarnation druid cat forms appear

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Wowhead has datamined some pretty cool new models, which are apparently new druid cat form models coming in for the new druid talent Incarnation. Even though they're not a whole new model, they look slick, and I cannot imagine Blizzard won't have something more to say about them soon, now that we've seen them. Ghostcrawler said that new forms are coming for Incarnation, and this might be the first salvo of models for druids.

Personally, I hope the new forms are a subtle hint at a Blizzard reversal in its reluctance to add in some class-specific content again. While doing something cool for every class is a daunting process and the required resources are extensive, it's been shown that players react favorably to that type of content. In the meantime, check out the epic cat forms for worgen, night elves, tauren, and trolls over at Wowhead.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Druid, Mists of Pandaria

Mists of Pandaria Beta: New strings hint at help for sweeping class changes

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One of the biggest complaints players have about the ever-changing system design of World of Warcraft is that each expansion brings with it sweeping changes or new mechanics that need to be relearned. In addition, if you were absent from World of Warcraft for an expansion or two, your class will not look the same in any way, shape, or form (with respect to rogues, of course). Blizzard has apparently been listening to these concerns, if these new beta strings are any indication.

With the release of a new beta patch comes new data strings and the information contained within. Recently uncovered was a family of strings called "What has changed," with some examples for the warrior listed in the files. "What has changed" looks to re-educate old players or bring new players up to speed on the design, rotation, and role of each class. The warrior, for instance, has four strings at this time, letting the player know about the Rend/Deep Wounds change, how some old talents are now just learned specialization spells, and some examples of the new rage mechanics.
  • WHAT_HAS_CHANGED - What has changed?
  • WHC_WARRIOR_1 - Many old talents have become specialization spells.
  • WHC_WARRIOR_2 - Warrior abilities no longer require specific stances. You can use any ability in any stance.
  • WHC_WARRIOR_3 - Rage is generated by Mortal Strike (id 12294), Bloodthirst (id 23881) or Shield Slam (id 23922). Only use Heroic Strike (id 78) when you have more Rage than you can spend.
  • WHC_WARRIOR_4 - Rend (icon ability_gouge) is now called Deep Wounds (id 115768). It is automatically applied so it won't appear in your spell book.
I couldn't be happier for these new helpful tips. I don't even know where to begin with rotations or strategies with new classes (especially mages, for some reason). Hopefully with these new tips, old players and players tired of mechanics changes will be able to slip into Mists of Pandaria much more easily, if that's what these strings indicate at all.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

Breakfast Braggosh Adventures: Braggosh goes to the Darkmoon Faire

Braggosh decided to go to the Darkmoon Faire and have a sandbox adventure. Check out the thrilling footage above.

Darkmoon Faire Island has been out for many months now, and we've grown accustomed and used to the place. This morning, I finally got my first Pit Fighter trinket and realized that I still really love the Faire. Since it only comes around for a certain amount of time per month, the experience is still fairly new each time. I've gotten into a nice routine for the Faire where I never forget my flour for the cooking monthly and know my routes. I've gotten bullseyes on the cannon for three Faires in a row.

How are you still liking the Faire? What changes do you think Blizzard can make to the Faire that might create some more buzz over time? Where should Braggosh adventure next?

Filed under: Breakfast Topics

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